Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
26650
?
7346
?
13400
?
7856
?
26479
?
9232
?
11731
?
37662
?
25902
?
48072
Total damage to objectives
8529
9179
2229
3206
1077
411
57027
6700
10040
41577
Total damage to buildings
4487
114
2229
2995
1077
145
2965
5519
10040
9817
Total damage shielded
0
0
0
0
0
7271
0
379
0
0
Total heals on teammates
0
0
0
0
0
6762
0
0
0
0

Abilities usage

in numbers

Light Binding (Q)

67xpressed

Prismatic Barrier (W)

9xpressed

Lucent Singularity (E)

140xpressed

Final Spark (R)

15xpressed

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Lux

Toughest Matchups

These champions counter Aatrox
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Naafiri
58.0%
162 Matches
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AurelionSol
55.0%
260 Matches
?
Orianna
54.8%
445 Matches
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Qiyana
52.7%
167 Matches
?
Malzahar
52.6%
787 Matches
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Kassadin
51.5%
274 Matches
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Syndra
51.4%
959 Matches
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Diana
50.8%
301 Matches
?
Ryze
50.8%
187 Matches
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Veigar
50.1%
868 Matches

Skill path

Most popular ability leveling order
Illumination
P
Illumination
Light Binding
Q
Light Binding
2
8
10
12
13
Prismatic Barrier
W
Prismatic Barrier
3
14
15
17
18
Lucent Singularity
E
Lucent Singularity
1
4
5
7
9
Final Spark
R
Final Spark
6
11
16

Summoner spell

Most popular spells
?
?
49.4% WR(23236 Matches)
?
?
52.3% WR(14650 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.91% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Lux
?
Swain
2.83KDA2.14
0.42%Kill Participation0.50%
23Vision Score11
37,662Damage Dealt13,400
36Max CS Advantage4
73CS in First 10 Minutes72

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

2Max Level Lead1
Blue54,859G
Difference+8,218G
Red63,077G
?
13,359G
?
9,199G
?
10,044G
?
10,384G
?
11,873G
3,134G
2,251G
3,356G
1,178G
4,567G
10,225G
?
11,450G
?
13,400G
?
11,562G
?
16,440G
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